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Puzzle Room

Escape the Gamekeeper’s Bothy

Puzzle room escape challenge

 

 

Please discuss your visit
with our Events team

 

The Puzzle Room in conjunction with the Suffolk Food Hall presents an enigma to Escape the Gamekeeper's Bothy.  The challenge combines authentic props and a unique Suffolk theme.  Based in old farm buildings at the Suffolk Food Hall, underneath the Orwell Bridge, the adventure encapsulates the heritage and farming background of the site and surrounding area and is suitable for ages 9 to 90.  The story is set in the Victorian era and draws on the chronicles of the Rev. F. Barham Zincke, Chaplain to Queen Victoria and author of Wherstead: Some Materials for its History.

 
Steve Blake from the Puzzle Room has set the scene; Sir Reginald Rackham, owner of the Wherstead estate and whose rabbits you have been poaching, is renowned for his ruthlessness far beyond the boundaries of his land.  His gamekeeper has detained your group in the locked estate workers' bothy while the police are summoned from Ipswich.  It will take them an hour to arrive so use that time to make good your escape... Be sure to remember the punishments for poaching could be a heavy fine, months of hard labour or even transportation to the colonies!
 
 

Book on-line

Click on your group size

 

Opening times

Wednesday & Thursday ~ 9am to 6pm

Friday & Saturday ~ 9am to 9.00pm

Sunday ~ 9am to 4.30pm

Monday & Tuesday ~ closed

... or by prior arrangement for corporate
and large private groups.

 

 

Book Now

Please specify session date and time in the 'Instructions' on check-out

Frequently asked questions

Terms & Conditions

         

For ease, please call the Events team
on 01473 786 618 or email for further information

 

Book Now

 

 

Frequently Ask Questions

How many players can play the game at once?
Escape the Gamekeeper’s Bothy has been scripted to allow groups of 2 to 8 people in the room at once.
 
Who is it aimed at?
Anyone; typically aged 9 to 90... Families, friends, work colleagues, students, corporate ice-breakers and team building; in fact anybody who likes trying to solve a puzzle with a bunch of friends. Under 14s need to be accompanied by at least one adult. You don’t have to climb over walls or clamber through tunnels so no need to be super fit.
 
How can I make a booking?
Call us on 01473 786 618, email usbook on-line and let us know which session (date/time) you require.
Payment can be made by card over the phone, via our on-line shop, or in person by card or cash.  Corporate customers are welcome to apply for an account.
 
I already have a booking but I’d like to change the date, what can we do?
Sorry, we do not give refunds but we are happy to reschedule where possible and when more than 48 hours’ notice is given. If less than 48 hours’ notice is given, payment is forfeited and you will be required to rebook if you would you like to have another go. Please give us a call on 01473 786 618 or email to check alternative dates and times. Bookings may not be transferred or resold for commercial purposes or at a premium.
 
I'd like to change the number of participants.  Can I do this?
Yes; we're happy for additional participants to join the group as long as all have paid in advance of the session (an additional £5 per person).  As mentioned, we don't give refunds (in whole or in part) but we are happy to reschedule where possible.
 
I already have a booking but I need to cancel.  What can I do?
A booking is only valid if payment is received in advance. As above we do not give refunds but we are happy to reschedule where possible.   Please give us a call to check alternative dates and times.
 
Am I able to purchase a gift voucher for a friend?
Yes, our normal gift vouchers can be used.  They come in £10 increments and are valid for 6 months from the date of purchase.  We are also able to honour vouchers from the East Anglian Puzzle Room.
 
What if I’m late?
Please be sure to arrive at least 15 minutes before your scheduled slot, and a good place to meet is in the Cafe!  If you arrive late your time will not be extended, and you will have even less time to escape the room, making the puzzle even harder. If you fail to arrive at all, you forfeit the cost of the booking.
 
How long will the game take?
The scenario requires you to escape within 60 minutes from the time you enter the room.   When you arrive you will be given a 5 minute briefing and then escorted into the Puzzle Room where you will be 'detained'. Also leave 5 minutes after the game, allowing us to go through any puzzles you struggled with.
 
How will I know when the 60 minutes are up?
A countdown timer is displayed on a screen inside the room and the police will arrive after 60 minutes.
 
Do I need to be brainy to take part or do some revision before hand?
No specified level of intelligence or advance knowledge is required; just a sense of fun, a love of playing games and solving mysteries. Our friendly staff will be on hand to give your some helpful hints should you need them.
 
How accessible is the Puzzle Room?
You don’t have to climb over walls or clamber through tunnels so no need to be super fit. However, as the game is set in old farm buildings, we haven’t been able to make it fully accessible to wheelchair users. It is advisable to have at least one hearing member of your group, as there may be audible alerts included in the experience. Most of the clues and puzzles are visual.
 
 
 

Room rules

  • Please do not break any of the equipment
  • Do not step or climb onto the furniture
  • Do not tamper with or attempt to move items that are secured to the walls and ceiling
  • Do not use tools to disassemble the furniture
  • Do not write on any items other than paper provided
  • Do not use any of your own items inside the room
  • Turn mobile phones off or put on silent
  • Have fun!

 

The Puzzle (Grand) Master

 

 

Steve Blake set up the East Anglian Puzzle Room in April 2015, literally on the back of a dream.

"I got hooked on playing escape games on the internet and one night I had a very lucid dream that I was involved in a game in real life and when I awoke I wondered if it was possible to create such an entity and make it work as a business.  Little did I know at the time that the Japanese had invented the very lucrative idea a couple of decades previously so I researched the existing escape room ventures here in the UK and also visited several in Germany.

"I have spent the past 18 months travelling thousands of miles hosting hundreds of pop-up sessions in the four eastern counties. Coming from a diverse professional background in production management, teaching and latterly IT consultancy I think I have found a niche role in a venture that brings so much entertainment and enjoyment to those players trying to escape the various rooms I have set up.

"It is a pleasure and privilege to work with Suffolk Food Hall in its idyllic and iconic location to create Suffolk's first permanent escape room. Residents and visitors alike can look forward to engaging in this immersive fun experience."

 

Terms & Conditions apply